Changeset 200 for trunk/src/game/PossessedAI.cpp
- Timestamp:
- 11/19/08 13:45:43 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/PossessedAI.cpp
r186 r200 25 25 void PossessedAI::AttackStart(Unit *u) 26 26 { 27 if( i_pet.getVictim() ||!u )27 if( !u ) 28 28 return; 29 30 if (i_pet.getVictim() && u != i_pet.getVictim()) 31 i_pet.AttackStop(); 29 32 30 33 if(i_pet.Attack(u, true))