Changeset 207 for trunk/src/game/Object.h
- Timestamp:
- 11/19/08 13:46:22 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/Object.h
r206 r207 34 34 35 35 #define CONTACT_DISTANCE 0.5f 36 #define INTERACTION_DISTANCE 5 37 #define ATTACK_DISTANCE 5 38 #define DETECT_DISTANCE 20 // max distance to successful detect stealthed unit 36 #define INTERACTION_DISTANCE 5.0f 37 #define ATTACK_DISTANCE 5.0f 39 38 #define MAX_VISIBILITY_DISTANCE (5*SIZE_OF_GRID_CELL/2.0f) // max distance for visible object show, limited by active zone for player based at cell size (active zone = 5x5 cells) 40 39 #define DEFAULT_VISIBILITY_DISTANCE (SIZE_OF_GRID_CELL) // default visible distance