1632 | | void SendMessageToSetInRange(WorldPacket *data, float fist, bool self, bool to_possessor = true); |
1633 | | // overwrite Object::SendMessageToSetInRange |
1634 | | void SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool own_team_only, bool to_possessor); |
| 1632 | void SendMessageToSetInRange(WorldPacket *data, float fist, bool self, bool to_possessor = true);// overwrite Object::SendMessageToSetInRange |
| 1633 | void SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool to_possessor, bool own_team_only); |