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Timestamp:
11/19/08 13:47:48 (17 years ago)
Author:
yumileroy
Message:

[svn] Fix a bug that players cannot hear others talking.
Provide script support for type 10 gameobject.
Add some missing script sql.

Original author: megamage
Date: 2008-11-12 16:21:08-06:00

Files:
1 modified

Legend:

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Added
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  • trunk/src/game/Player.h

    r213 r221  
    16301630 
    16311631        void SendMessageToSet(WorldPacket *data, bool self, bool to_possessor = true);// overwrite Object::SendMessageToSet 
    1632         void SendMessageToSetInRange(WorldPacket *data, float fist, bool self, bool to_possessor = true); 
    1633                                                             // overwrite Object::SendMessageToSetInRange 
    1634         void SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool own_team_only, bool to_possessor); 
     1632        void SendMessageToSetInRange(WorldPacket *data, float fist, bool self, bool to_possessor = true);// overwrite Object::SendMessageToSetInRange 
     1633        void SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool to_possessor, bool own_team_only); 
    16351634 
    16361635        static void DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmChars = true);