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Timestamp:
11/19/08 13:48:34 (17 years ago)
Author:
yumileroy
Message:

[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.

Original author: visagalis
Date: 2008-11-14 16:28:45-06:00

Files:
1 modified

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  • trunk/src/game/Player.h

    r221 r229  
    786786 
    787787/// Type of environmental damages 
    788 enum EnviromentalDamage 
     788enum EnvironmentalDamageType 
    789789{ 
    790790    DAMAGE_EXHAUSTED = 0, 
     
    11241124        uint32 GetArmorProficiency() const { return m_ArmorProficiency; } 
    11251125        bool IsInFeralForm() const { return m_form == FORM_CAT || m_form == FORM_BEAR || m_form == FORM_DIREBEAR; } 
    1126         bool IsUseEquipedWeapon( bool mainhand ) const 
     1126        bool IsUseEquippedWeapon( bool mainhand ) const 
    11271127        { 
    11281128            // disarm applied only to mainhand weapon 
     
    19341934 
    19351935        /*********************************************************/ 
    1936         /***              ENVIROMENTAL SYSTEM                  ***/ 
    1937         /*********************************************************/ 
    1938  
    1939         void EnvironmentalDamage(uint64 guid, EnviromentalDamage type, uint32 damage); 
     1936        /***              ENVIRONMENTAL SYSTEM                  ***/ 
     1937        /*********************************************************/ 
     1938 
     1939        void EnvironmentalDamage(uint64 guid, EnvironmentalDamageType type, uint32 damage); 
    19401940 
    19411941        /*********************************************************/