Changeset 229 for trunk/src/game/Group.cpp
- Timestamp:
- 11/19/08 13:48:34 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/Group.cpp
r132 r229 1463 1463 if(bind.save) 1464 1464 { 1465 // when a boss is killed or when copying the player s's binds to the group1465 // when a boss is killed or when copying the player's binds to the group 1466 1466 if(permanent != bind.perm || save != bind.save) 1467 1467 if(!load) CharacterDatabase.PExecute("UPDATE group_instance SET instance = '%u', permanent = '%u' WHERE leaderGuid = '%u' AND instance = '%u'", save->GetInstanceId(), permanent, GUID_LOPART(GetLeaderGUID()), bind.save->GetInstanceId());