Changeset 229 for trunk/src/game/ObjectGridLoader.cpp
- Timestamp:
- 11/19/08 13:48:34 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
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trunk/src/game/ObjectGridLoader.cpp
r102 r229 256 256 T *obj = m.getFirst()->getSource(); 257 257 // if option set then object already saved at this moment 258 if(!sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIAT LY))258 if(!sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY)) 259 259 obj->SaveRespawnTime(); 260 260 ///- object must be out of world before delete … … 277 277 Creature *obj = m.getFirst()->getSource(); 278 278 // if option set then object already saved at this moment 279 if(!sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIAT LY))279 if(!sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY)) 280 280 obj->SaveRespawnTime(); 281 281 ///- object will get delinked from the manager when deleted