Changeset 252 for trunk/src/game/Unit.h

Show
Ignore:
Timestamp:
11/19/08 13:50:56 (17 years ago)
Author:
yumileroy
Message:

Backed out changeset 8fba4a7e4268

Original author: KingPin? <KingPin?@Trinitycore.org>
Date: 2008-11-17 22:07:07-06:00

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • trunk/src/game/Unit.h

    r251 r252  
    10401040        void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer); 
    10411041        void RemoveAurasDueToSpellByCancel(uint32 spellId); 
    1042         void RemoveAurasAtChanneledTarget(SpellEntry const* spellInfo); 
    10431042        void RemoveNotOwnSingleTargetAuras(); 
    10441043 
     
    13721371 
    13731372        void ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag, AuraTypeSet const& procAuraTypes, WeaponAttackType attType, SpellEntry const * procSpell, uint32 damage, SpellSchoolMask damageSchoolMask ); 
    1374         bool IsTriggeredAtSpellProcEvent( SpellEntry const* spellProto, SpellEntry const* procSpell, uint32 procFlag, WeaponAttackType attType, bool isVictim, uint32& cooldown ); 
    1375         bool HandleDummyAuraProc(   Unit *pVictim, uint32 damage, Aura* triggeredByAura, SpellEntry const* procSpell, uint32 procFlag, uint32 cooldown); 
    1376         bool HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggeredByAura, SpellEntry const* procSpell, uint32 procFlag, WeaponAttackType attType, uint32 cooldown); 
    1377         bool HandleHasteAuraProc(   Unit *pVictim, uint32 damage, Aura* triggeredByAura, SpellEntry const* procSpell, uint32 procFlag, uint32 cooldown); 
    1378         bool HandleOverrideClassScriptAuraProc(Unit *pVictim, Aura* triggeredByAura, SpellEntry const *procSpell, uint32 cooldown); 
    1379         bool HandleMeandingAuraProc(Aura* triggeredByAura); 
     1373        bool HandleDummyAuraProc(Unit *pVictim, SpellEntry const *spellProto, uint32 effIndex, uint32 damage, Aura* triggeredByAura, SpellEntry const * procSpell, uint32 procFlag,uint32 cooldown); 
     1374        bool HandleProcTriggerSpell(Unit *pVictim,uint32 damage, Aura* triggeredByAura, SpellEntry const *procSpell, uint32 procFlags,WeaponAttackType attType,uint32 cooldown); 
     1375        bool HandleHasteAuraProc(Unit *pVictim, SpellEntry const *spellProto, uint32 effIndex, uint32 damage, Aura* triggeredByAura, SpellEntry const * procSpell, uint32 procFlag,uint32 cooldown); 
     1376        bool HandleOverrideClassScriptAuraProc(Unit *pVictim, int32 scriptId, uint32 damage, Aura* triggeredByAura, SpellEntry const *procSpell,uint32 cooldown); 
    13801377 
    13811378        uint32 m_state;                                     // Even derived shouldn't modify