Changeset 260 for trunk/src/game/Map.cpp
- Timestamp:
- 11/21/08 08:47:55 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/Map.cpp
r257 r260 1714 1714 if (mInstance) 1715 1715 { 1716 i_script = mInstance->script;1716 i_script_id = mInstance->script_id; 1717 1717 i_data = Script->CreateInstanceData(this); 1718 1718 } … … 1731 1731 if(data) 1732 1732 { 1733 sLog.outDebug("Loading instance data for `%s` with id %u", i_script.c_str(), i_InstanceId);1733 sLog.outDebug("Loading instance data for `%s` with id %u", objmgr.GetScriptName(i_script_id), i_InstanceId); 1734 1734 i_data->Load(data); 1735 1735 } … … 1739 1739 else 1740 1740 { 1741 sLog.outDebug("New instance data, \"%s\" ,initialized!", i_script.c_str());1741 sLog.outDebug("New instance data, \"%s\" ,initialized!", objmgr.GetScriptName(i_script_id)); 1742 1742 i_data->Initialize(); 1743 1743 }