Changeset 266 for trunk/src/game/Unit.h
- Timestamp:
- 11/21/08 08:48:50 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/Unit.h
r257 r266 763 763 void CombatStop(bool cast = false); 764 764 void CombatStopWithPets(bool cast = false); 765 Unit* SelectNearbyTarget( ) const;765 Unit* SelectNearbyTarget(float dist = ATTACK_DISTANCE) const; 766 766 767 767 void addUnitState(uint32 f) { m_state |= f; }