Show
Ignore:
Timestamp:
11/21/08 21:45:30 (17 years ago)
Author:
yumileroy
Message:

*Move object update from objectaccessor to map
*Move activeobject list from objectaccessor to map
*Open grid for all active creatures (previously only for possessed ones)

Original author: megamage
Date: 2008-11-21 15:41:18-06:00

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • trunk/src/game/Player.h

    r257 r268  
    898898        void AddToWorld(); 
    899899        void RemoveFromWorld(); 
    900         // always active 
    901         void setActive(bool) {} 
    902900 
    903901        void SetViewport(uint64 guid, bool movable);