Changeset 272 for trunk/src/game/Object.h
- Timestamp:
- 11/22/08 00:35:41 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/Object.h
r268 r272 456 456 GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime); 457 457 bool isActive() const { return m_isActive; } 458 v oid setActive(bool isActive);458 virtual void setActive(bool isActive); 459 459 protected: 460 460 explicit WorldObject();