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Timestamp:
11/22/08 00:35:41 (17 years ago)
Author:
yumileroy
Message:

Delete possessed AI only on creature delete.

Original author: gvcoman
Date: 2008-11-16 14:38:02-05:00

Files:
1 modified

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  • trunk/src/game/StatSystem.cpp

    r257 r272  
    385385        weapon_maxdamage = lvl*1.25*att_speed; 
    386386    } 
    387     else if(!IsUseEquipedWeapon(attType==BASE_ATTACK))      //check if player not in form but still can't use weapon (broken/etc) 
     387    else if(!IsUseEquippedWeapon(attType==BASE_ATTACK))      //check if player not in form but still can't use weapon (broken/etc) 
    388388    { 
    389389        weapon_mindamage = BASE_MINDAMAGE;