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Timestamp:
11/22/08 00:36:22 (17 years ago)
Author:
yumileroy
Message:

Merged commit 269 (5f0e38da128a).

Original author: gvcoman
Date: 2008-11-21 14:34:05-05:00

Files:
1 modified

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  • trunk/src/game/StatSystem.cpp

    r272 r279  
    385385        weapon_maxdamage = lvl*1.25*att_speed; 
    386386    } 
    387     else if(!IsUseEquippedWeapon(attType==BASE_ATTACK))      //check if player not in form but still can't use weapon (broken/etc) 
     387    else if(!IsUseEquipedWeapon(attType==BASE_ATTACK))      //check if player not in form but still can't use weapon (broken/etc) 
    388388    { 
    389389        weapon_mindamage = BASE_MINDAMAGE;