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Timestamp:
11/19/08 13:27:40 (17 years ago)
Author:
yumileroy
Message:

[svn] * Merge Temp dev SVN with Assembla.
* Changes include:

  • Implementation of w12x's Outdoor PvP and Game Event Systems.
  • Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
  • All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
  • Improved Config cleanup.
  • And many more changes.

Original author: Seline
Date: 2008-10-14 11:57:03-05:00

Files:
1 modified

Legend:

Unmodified
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  • trunk/src/bindings/scripts/include/sc_creature.h

    r14 r44  
    1 /* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> 
     1/* Copyright (C) 2008 Trinity <http://www.trinitycore.org/> 
     2 * 
     3 * Thanks to the original authors: ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> 
     4 * 
    25 * This program is free software licensed under GPL version 2 
    36 * Please see the included DOCS/LICENSE.TXT for more information */ 
     
    912#include "Creature.h" 
    1013 
    11 struct MANGOS_DLL_DECL ScriptedAI : public CreatureAI 
     14struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI 
    1215{ 
    1316    ScriptedAI(Creature* creature) : m_creature(creature), InCombat(false) {} 
     
    2730    void EnterEvadeMode(); 
    2831 
    29     //Called at any heal cast/item used (call non implemented in mangos) 
     32    //Called at any heal cast/item used (call non implemented in Trinity) 
    3033    void HealBy(Unit *healer, uint32 amount_healed) {} 
    3134 
     
    154157}; 
    155158 
    156 struct MANGOS_DLL_DECL Scripted_NoMovementAI : public ScriptedAI 
     159struct TRINITY_DLL_DECL Scripted_NoMovementAI : public ScriptedAI 
    157160{ 
    158161    Scripted_NoMovementAI(Creature* creature) : ScriptedAI(creature) {}