Changeset 50 for trunk/src/game/BattleGroundAB.cpp
- Timestamp:
- 11/19/08 13:29:16 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/BattleGroundAB.cpp
r44 r50 30 30 #include "World.h" 31 31 #include "Util.h" 32 33 // these variables aren't used outside of this file, so declare them only here 34 uint32 BG_AB_HonorScoreTicks[BG_HONOR_MODE_NUM] = { 35 330, // normal honor 36 200 // holiday 37 }; 38 39 uint32 BG_AB_ReputationScoreTicks[BG_HONOR_MODE_NUM] = { 40 200, // normal honor 41 150 // holiday 42 }; 32 43 33 44 BattleGroundAB::BattleGroundAB() … … 187 198 m_HonorScoreTics[team] += BG_AB_TickPoints[points]; 188 199 m_ReputationScoreTics[team] += BG_AB_TickPoints[points]; 189 if( m_ReputationScoreTics[team] >= 200)200 if( m_ReputationScoreTics[team] >= BG_AB_ReputationScoreTicks[m_HonorMode] ) 190 201 { 191 202 (team == BG_TEAM_ALLIANCE) ? RewardReputationToTeam(509, 10, ALLIANCE) : RewardReputationToTeam(510, 10, HORDE); 192 m_ReputationScoreTics[team] -= 200;203 m_ReputationScoreTics[team] -= BG_AB_ReputationScoreTicks[m_HonorMode]; 193 204 } 194 if( m_HonorScoreTics[team] >= BG_ HONOR_SCORE_TICKS)205 if( m_HonorScoreTics[team] >= BG_AB_HonorScoreTicks[m_HonorMode] ) 195 206 { 196 207 (team == BG_TEAM_ALLIANCE) ? RewardHonorToTeam(20, ALLIANCE) : RewardHonorToTeam(20, HORDE); 197 m_HonorScoreTics[team] -= BG_ HONOR_SCORE_TICKS;208 m_HonorScoreTics[team] -= BG_AB_HonorScoreTicks[m_HonorMode]; 198 209 } 199 210 if( !m_IsInformedNearVictory && m_TeamScores[team] > 1800 )