Changeset 52 for trunk/src/game/Object.h
- Timestamp:
- 11/19/08 13:29:24 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/Object.h
r44 r52 92 92 class UpdateMask; 93 93 class InstanceData; 94 class GameObject; 94 95 95 96 typedef HM_NAMESPACE::hash_map<Player*, UpdateData> UpdateDataMapType; … … 446 447 Map const* GetBaseMap() const; 447 448 Creature* SummonCreature(uint32 id, float x, float y, float z, float ang,TempSummonType spwtype,uint32 despwtime); 448 449 GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime); 449 450 protected: 450 451 explicit WorldObject();