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Timestamp:
11/19/08 13:22:12 (17 years ago)
Author:
yumileroy
Message:

[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript? logo
* Version updated to 0.2.6721.676

Original author: Neo2003
Date: 2008-10-04 06:17:19-05:00

Files:
1 modified

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  • trunk/src/game/AggressorAI.cpp

    r2 r6  
    4444AggressorAI::MoveInLineOfSight(Unit *u) 
    4545{ 
    46     if( i_creature.GetDistanceZ(u) > CREATURE_Z_ATTACK_RANGE ) 
     46    // Ignore Z for flying creatures 
     47    if( !i_creature.canFly() && i_creature.GetDistanceZ(u) > CREATURE_Z_ATTACK_RANGE ) 
    4748        return; 
     49     
    4850    if( !i_creature.getVictim() && !i_creature.hasUnitState(UNIT_STAT_STUNDED) && u->isTargetableForAttack() && 
    4951        ( i_creature.IsHostileTo( u ) /*|| u->getVictim() && i_creature.IsFriendlyTo( u->getVictim() )*/ ) &&