Changeset 6 for trunk/src/game/Chat.h
- Timestamp:
- 11/19/08 13:22:12 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/Chat.h
r2 r6 27 27 class Player; 28 28 class Unit; 29 struct GameTele; 29 30 30 31 struct LanguageDesc … … 151 152 bool HandleReloadAllItemCommand(const char* args); 152 153 bool HandleReloadAllLootCommand(const char* args); 154 bool HandleReloadAllNpcCommand(const char* args); 153 155 bool HandleReloadAllQuestCommand(const char* args); 154 156 bool HandleReloadAllScriptsCommand(const char* args); … … 165 167 bool HandleReloadGameGraveyardZoneCommand(const char* args); 166 168 bool HandleReloadGameObjectScriptsCommand(const char* args); 169 bool HandleReloadGameTeleCommand(const char* args); 167 170 bool HandleReloadGOQuestRelationsCommand(const char* args); 168 171 bool HandleReloadGOQuestInvRelationsCommand(const char* args); … … 178 181 bool HandleReloadLootTemplatesSkinningCommand(const char* args); 179 182 bool HandleReloadMangosStringCommand(const char* args); 183 bool HandleReloadNpcGossipCommand(const char* args); 184 bool HandleReloadNpcTrainerCommand(const char* args); 185 bool HandleReloadNpcVendorCommand(const char* args); 180 186 bool HandleReloadQuestAreaTriggersCommand(const char* args); 181 187 bool HandleReloadQuestEndScriptsCommand(const char* args); … … 265 271 bool HandleAllowMovementCommand(const char* args); 266 272 bool HandleGoCommand(const char* args); 273 267 274 bool HandleLearnCommand(const char* args); 268 275 bool HandleLearnAllCommand(const char* args); … … 275 282 bool HandleLearnAllMySpellsCommand(const char* args); 276 283 bool HandleLearnAllMyTalentsCommand(const char* args); 284 285 bool HandleLookupAreaCommand(const char* args); 286 bool HandleLookupCreatureCommand(const char* args); 287 bool HandleLookupEventCommand(const char* args); 288 bool HandleLookupFactionCommand(const char * args); 289 bool HandleLookupItemCommand(const char * args); 290 bool HandleLookupItemSetCommand(const char * args); 291 bool HandleLookupObjectCommand(const char* args); 292 bool HandleLookupPlayerIpCommand(const char* args); 293 bool HandleLookupPlayerAccountCommand(const char* args); 294 bool HandleLookupPlayerEmailCommand(const char* args); 295 bool HandleLookupQuestCommand(const char* args); 296 bool HandleLookupSkillCommand(const char* args); 297 bool HandleLookupSpellCommand(const char* args); 298 bool HandleLookupTeleCommand(const char * args); 299 277 300 bool HandleCooldownCommand(const char* args); 278 301 bool HandleUnLearnCommand(const char* args); … … 300 323 bool HandleAddItemCommand(const char* args); 301 324 bool HandleAddItemSetCommand(const char* args); 302 bool HandleLookupItemCommand(const char * args); 303 bool HandleLookupItemSetCommand(const char * args); 325 304 326 bool HandleGuildCreateCommand(const char* args); 305 327 bool HandleGuildInviteCommand(const char* args); … … 315 337 bool HandleDelTeleCommand(const char * args); 316 338 bool HandleListAurasCommand(const char * args); 317 bool HandleLookupTeleCommand(const char * args);318 339 319 340 bool HandleResetHonorCommand(const char * args); … … 333 354 bool HandleListObjectCommand(const char* args); 334 355 bool HandleNearObjectCommand(const char* args); 335 bool HandleLookupAreaCommand(const char* args);336 bool HandleLookupCreatureCommand(const char* args);337 bool HandleLookupEventCommand(const char* args);338 bool HandleLookupFactionCommand(const char * args);339 bool HandleLookupObjectCommand(const char* args);340 bool HandleLookupQuestCommand(const char* args);341 bool HandleLookupSkillCommand(const char* args);342 bool HandleLookupSpellCommand(const char* args);343 356 bool HandlePasswordCommand(const char* args); 344 357 bool HandleLockAccountCommand(const char* args); … … 387 400 char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL); 388 401 uint32 extractSpellIdFromLink(char* text); 402 GameTele const* extractGameTeleFromLink(char* text); 389 403 390 404 GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry); … … 395 409 void ShowTicket(uint64 guid, char const* text, char const* time); 396 410 uint32 GetTicketIDByNum(uint32 num); 411 bool LookupPlayerSearchCommand(QueryResult* result, int32 limit); 397 412 398 413 void SetSentErrorMessage(bool val){ sentErrorMessage = val;};