Changeset 174 for trunk/src/game/ObjectAccessor.h
- Timestamp:
- 11/19/08 13:43:15 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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trunk/src/game/ObjectAccessor.h
r120 r174 209 209 UpdateDataMapType &i_updateDatas; 210 210 WorldObject &i_object; 211 std::set<uint64> plr_list; 211 212 WorldObjectChangeAccumulator(WorldObject &obj, UpdateDataMapType &d) : i_updateDatas(d), i_object(obj) {} 212 213 void Visit(PlayerMapType &); 214 void Visit(CreatureMapType &); 215 void BuildPacket(Player* plr); 213 216 template<class SKIP> void Visit(GridRefManager<SKIP> &) {} 214 217 };