Changeset 73
- Timestamp:
- 11/19/08 13:31:42 (17 years ago)
- Location:
- trunk
- Files:
-
- 1 added
- 3 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/SpellAuras.cpp
r57 r73 1951 1951 m_target->CastSpell(m_target, 51581, true, NULL, this); 1952 1952 return; 1953 case 43873: // Headless Horseman Laugh 1954 if(caster->GetTypeId() == TYPEID_PLAYER) 1955 { 1956 ((Player*)caster)->PlaySound(11965, false); 1957 } 1958 return; 1953 1959 case 46354: // Blood Elf Illusion 1954 1960 if(caster) -
trunk/src/game/SpellMgr.cpp
r67 r73 743 743 sLog.outString( ">> Loaded %u spell affect definitions", count ); 744 744 745 /*746 // Commented for now, as it still produces many errors (still quite many spells miss spell_affect)747 745 for (uint32 id = 0; id < sSpellStore.GetNumRows(); ++id) 748 746 { … … 765 763 continue; 766 764 767 sLog.outErrorDb("Spell %u (%s) misses spell_affect for effect %u",id,spellInfo->SpellName[sWorld.GetDBClang()], effectId); 768 } 769 } 770 */ 765 sLog.outErrorDb("Spell %u (%s) misses spell_affect for effect %u",id,spellInfo->SpellName[sWorld.GetDefaultDbcLocale()], effectId); 766 } 767 } 771 768 } 772 769 -
trunk/src/game/WorldSession.cpp
r44 r73 454 454 char szStr [1024]; 455 455 szStr[0] = '\0'; 456 va_start(ap, format);456 va_start(ap, string_id); 457 457 vsnprintf( szStr, 1024, format, ap ); 458 458 va_end(ap);