Changeset 73 for trunk/src/game/SpellMgr.cpp
- Timestamp:
- 11/19/08 13:31:42 (17 years ago)
- Files:
-
- 1 modified
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trunk/src/game/SpellMgr.cpp
r67 r73 743 743 sLog.outString( ">> Loaded %u spell affect definitions", count ); 744 744 745 /*746 // Commented for now, as it still produces many errors (still quite many spells miss spell_affect)747 745 for (uint32 id = 0; id < sSpellStore.GetNumRows(); ++id) 748 746 { … … 765 763 continue; 766 764 767 sLog.outErrorDb("Spell %u (%s) misses spell_affect for effect %u",id,spellInfo->SpellName[sWorld.GetDBClang()], effectId); 768 } 769 } 770 */ 765 sLog.outErrorDb("Spell %u (%s) misses spell_affect for effect %u",id,spellInfo->SpellName[sWorld.GetDefaultDbcLocale()], effectId); 766 } 767 } 771 768 } 772 769