Changeset 2 for trunk/src/game
- Timestamp:
- 11/19/08 13:19:36 (17 years ago)
- Location:
- trunk
- Files:
-
- 240 added
- 1 modified
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. (modified) (1 prop)
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src (added)
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src/game (added)
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src/game/AccountMgr.cpp (added)
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src/game/AccountMgr.h (added)
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src/game/AddonHandler.cpp (added)
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src/game/AddonHandler.h (added)
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src/game/AggressorAI.cpp (added)
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src/game/AggressorAI.h (added)
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src/game/AnimalRandomMovementGenerator.h (added)
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src/game/ArenaTeam.cpp (added)
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src/game/ArenaTeam.h (added)
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src/game/ArenaTeamHandler.cpp (added)
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src/game/AuctionHouse.cpp (added)
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src/game/AuctionHouseObject.h (added)
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src/game/Bag.cpp (added)
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src/game/Bag.h (added)
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src/game/BattleGround.cpp (added)
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src/game/BattleGround.h (added)
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src/game/BattleGroundAA.cpp (added)
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src/game/BattleGroundAA.h (added)
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src/game/BattleGroundAB.cpp (added)
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src/game/BattleGroundAB.h (added)
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src/game/BattleGroundAV.cpp (added)
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src/game/BattleGroundAV.h (added)
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src/game/BattleGroundBE.cpp (added)
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src/game/BattleGroundBE.h (added)
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src/game/BattleGroundEY.cpp (added)
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src/game/BattleGroundEY.h (added)
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src/game/BattleGroundHandler.cpp (added)
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src/game/BattleGroundMgr.cpp (added)
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src/game/BattleGroundMgr.h (added)
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src/game/BattleGroundNA.cpp (added)
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src/game/BattleGroundNA.h (added)
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src/game/BattleGroundRL.cpp (added)
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src/game/BattleGroundRL.h (added)
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src/game/BattleGroundWS.cpp (added)
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src/game/BattleGroundWS.h (added)
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src/game/Cell.h (added)
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src/game/CellImpl.h (added)
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src/game/Channel.cpp (added)
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src/game/Channel.h (added)
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src/game/ChannelHandler.cpp (added)
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src/game/ChannelMgr.h (added)
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src/game/CharacterHandler.cpp (added)
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src/game/Chat.cpp (added)
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src/game/Chat.h (added)
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src/game/ChatHandler.cpp (added)
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src/game/CombatHandler.cpp (added)
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src/game/ConfusedMovementGenerator.cpp (added)
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src/game/ConfusedMovementGenerator.h (added)
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src/game/Corpse.cpp (added)
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src/game/Corpse.h (added)
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src/game/Creature.cpp (added)
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src/game/Creature.h (added)
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src/game/CreatureAI.cpp (added)
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src/game/CreatureAI.h (added)
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src/game/CreatureAIImpl.h (added)
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src/game/CreatureAIRegistry.cpp (added)
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src/game/CreatureAIRegistry.h (added)
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src/game/CreatureAISelector.cpp (added)
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src/game/CreatureAISelector.h (added)
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src/game/DestinationHolder.cpp (added)
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src/game/DestinationHolder.h (added)
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src/game/DestinationHolderImp.h (added)
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src/game/DuelHandler.cpp (added)
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src/game/DynamicObject.cpp (added)
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src/game/DynamicObject.h (added)
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src/game/FleeingMovementGenerator.cpp (added)
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src/game/FleeingMovementGenerator.h (added)
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src/game/FollowerRefManager.h (added)
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src/game/FollowerReference.cpp (added)
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src/game/FollowerReference.h (added)
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src/game/Formulas.h (added)
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src/game/GameEvent.cpp (added)
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src/game/GameEvent.h (added)
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src/game/GameObject.cpp (added)
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src/game/GameObject.h (added)
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src/game/GlobalEvents.cpp (added)
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src/game/GlobalEvents.h (added)
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src/game/GossipDef.cpp (added)
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src/game/GossipDef.h (added)
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src/game/GridDefines.h (added)
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src/game/GridNotifiers.cpp (added)
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src/game/GridNotifiers.h (added)
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src/game/GridNotifiersImpl.h (added)
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src/game/GridStates.cpp (added)
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src/game/GridStates.h (added)
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src/game/Group.cpp (added)
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src/game/Group.h (added)
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src/game/GroupHandler.cpp (added)
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src/game/GroupRefManager.h (added)
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src/game/GroupReference.cpp (added)
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src/game/GroupReference.h (added)
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src/game/GuardAI.cpp (added)
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src/game/GuardAI.h (added)
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src/game/Guild.cpp (added)
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src/game/Guild.h (added)
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src/game/GuildHandler.cpp (added)
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src/game/HateMatrix.h (added)
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src/game/HomeMovementGenerator.cpp (added)
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src/game/HomeMovementGenerator.h (added)
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src/game/HostilRefManager.cpp (added)
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src/game/HostilRefManager.h (added)
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src/game/IdleMovementGenerator.cpp (added)
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src/game/IdleMovementGenerator.h (added)
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src/game/InstanceData.cpp (added)
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src/game/InstanceData.h (added)
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src/game/InstanceSaveMgr.cpp (added)
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src/game/InstanceSaveMgr.h (added)
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src/game/Item.cpp (added)
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src/game/Item.h (added)
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src/game/ItemEnchantmentMgr.cpp (added)
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src/game/ItemEnchantmentMgr.h (added)
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src/game/ItemHandler.cpp (added)
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src/game/ItemPrototype.h (added)
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src/game/LFGHandler.cpp (added)
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src/game/Language.h (added)
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src/game/Level0.cpp (added)
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src/game/Level1.cpp (added)
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src/game/Level2.cpp (added)
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src/game/Level3.cpp (added)
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src/game/LootHandler.cpp (added)
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src/game/LootMgr.cpp (added)
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src/game/LootMgr.h (added)
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src/game/Mail.cpp (added)
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src/game/Mail.h (added)
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src/game/Makefile.am (added)
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src/game/Map.cpp (added)
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src/game/Map.h (added)
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src/game/MapInstanced.cpp (added)
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src/game/MapInstanced.h (added)
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src/game/MapManager.cpp (added)
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src/game/MapManager.h (added)
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src/game/MiscHandler.cpp (added)
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src/game/MotionMaster.cpp (added)
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src/game/MotionMaster.h (added)
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src/game/MovementGenerator.cpp (added)
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src/game/MovementGenerator.h (added)
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src/game/MovementGeneratorImpl.h (added)
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src/game/MovementHandler.cpp (added)
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src/game/NPCHandler.cpp (added)
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src/game/NPCHandler.h (added)
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src/game/NullCreatureAI.cpp (added)
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src/game/NullCreatureAI.h (added)
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src/game/Object.cpp (added)
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src/game/Object.h (added)
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src/game/ObjectAccessor.cpp (added)
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src/game/ObjectAccessor.h (added)
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src/game/ObjectDefines.h (added)
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src/game/ObjectGridLoader.cpp (added)
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src/game/ObjectGridLoader.h (added)
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src/game/ObjectMgr.cpp (added)
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src/game/ObjectMgr.h (added)
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src/game/ObjectPosSelector.cpp (added)
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src/game/ObjectPosSelector.h (added)
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src/game/Opcodes.cpp (added)
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src/game/Opcodes.h (added)
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src/game/Path.h (added)
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src/game/Pet.cpp (added)
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src/game/Pet.h (added)
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src/game/PetAI.cpp (added)
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src/game/PetAI.h (added)
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src/game/PetHandler.cpp (added)
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src/game/PetitionsHandler.cpp (added)
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src/game/Player.cpp (added)
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src/game/Player.h (added)
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src/game/PlayerDump.cpp (added)
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src/game/PlayerDump.h (added)
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src/game/PointMovementGenerator.cpp (added)
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src/game/PointMovementGenerator.h (added)
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src/game/QueryHandler.cpp (added)
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src/game/QuestDef.cpp (added)
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src/game/QuestDef.h (added)
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src/game/QuestHandler.cpp (added)
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src/game/RandomMovementGenerator.cpp (added)
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src/game/RandomMovementGenerator.h (added)
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src/game/ReactorAI.cpp (added)
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src/game/ReactorAI.h (added)
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src/game/ScriptCalls.cpp (added)
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src/game/ScriptCalls.h (added)
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src/game/SharedDefines.h (added)
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src/game/SkillDiscovery.cpp (added)
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src/game/SkillDiscovery.h (added)
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src/game/SkillExtraItems.cpp (added)
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src/game/SkillExtraItems.h (added)
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src/game/SkillHandler.cpp (added)
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src/game/SocialMgr.cpp (added)
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src/game/SocialMgr.h (added)
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src/game/Spell.cpp (added)
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src/game/Spell.h (added)
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src/game/SpellAuraDefines.h (added)
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src/game/SpellAuras.cpp (added)
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src/game/SpellAuras.h (added)
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src/game/SpellEffects.cpp (added)
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src/game/SpellHandler.cpp (added)
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src/game/SpellMgr.cpp (added)
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src/game/SpellMgr.h (added)
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src/game/StatSystem.cpp (added)
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src/game/TargetedMovementGenerator.cpp (added)
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src/game/TargetedMovementGenerator.h (added)
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src/game/TaxiHandler.cpp (added)
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src/game/TemporarySummon.cpp (added)
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src/game/TemporarySummon.h (added)
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src/game/ThreatManager.cpp (added)
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src/game/ThreatManager.h (added)
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src/game/Tools.h (added)
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src/game/Totem.cpp (added)
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src/game/Totem.h (added)
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src/game/TotemAI.cpp (added)
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src/game/TotemAI.h (added)
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src/game/TradeHandler.cpp (added)
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src/game/Transports.cpp (added)
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src/game/Transports.h (added)
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src/game/Traveller.h (added)
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src/game/Unit.cpp (added)
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src/game/Unit.h (added)
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src/game/UnitEvents.h (added)
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src/game/UpdateData.cpp (added)
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src/game/UpdateData.h (added)
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src/game/UpdateFields.h (added)
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src/game/UpdateMask.h (added)
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src/game/VoiceChatHandler.cpp (added)
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src/game/WaypointManager.cpp (added)
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src/game/WaypointManager.h (added)
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src/game/WaypointMovementGenerator.cpp (added)
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src/game/WaypointMovementGenerator.h (added)
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src/game/Weather.cpp (added)
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src/game/Weather.h (added)
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src/game/World.cpp (added)
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src/game/World.h (added)
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src/game/WorldLog.cpp (added)
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src/game/WorldLog.h (added)
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src/game/WorldSession.cpp (added)
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src/game/WorldSession.h (added)
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src/game/WorldSocket.cpp (added)
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src/game/WorldSocket.h (added)
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src/game/WorldSocketMgr.cpp (added)
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src/game/WorldSocketMgr.h (added)
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src/game/debugcmds.cpp (added)
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src/game/tools.cpp (added)
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